Time for ending the game is now in CapturePointGameMode component. The timer i counted down to 0 and then the map is "Reset".

This commit is contained in:
Jocke
2016-03-12 20:28:48 +01:00
parent 60df30fa59
commit f8f536802f
9 changed files with 50 additions and 22 deletions
+1 -1
View File
@@ -22,7 +22,7 @@ public:
Network(World* world, EventBroker* eventBroker);
virtual ~Network() { };
virtual void Update() = 0;
virtual void Update(double dt) = 0;
protected:
World* m_World;