fixup! Disabled InputCommand processing while you fiddle with editor UI elements
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@@ -18,7 +18,7 @@ public:
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void LoadBindings(std::string file);
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void LoadBindings(std::string file);
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void Update(double dt);
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void Update(double dt);
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void Process();
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void Process(bool suppressNewEvents = false);
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template <typename T>
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template <typename T>
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void AddHandler();
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void AddHandler();
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void Publish(const Events::InputCommand& e);
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void Publish(const Events::InputCommand& e);
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