PickupSpawnSystem now spawns a new HealthPickup after the respawnTimer is up. Added HealthPickup.xml entity. Event PickupSpawned now gets published when a new HealthPickup spawns. Player now gains health as he picks up the HealthPickup.

This commit is contained in:
verysecrethero
2016-02-05 15:15:04 +01:00
parent 6a23a987b3
commit fe6fd0bbe3
13 changed files with 368 additions and 35 deletions
@@ -0,0 +1,4 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<HealthPickup xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="HealthPickup.xsd">
<RespawnTimer>3</RespawnTimer>
</HealthPickup>