PickupSpawnSystem now spawns a new HealthPickup after the respawnTimer is up. Added HealthPickup.xml entity. Event PickupSpawned now gets published when a new HealthPickup spawns. Player now gains health as he picks up the HealthPickup.

This commit is contained in:
verysecrethero
2016-02-05 15:15:04 +01:00
parent 6a23a987b3
commit fe6fd0bbe3
13 changed files with 368 additions and 35 deletions
+1 -1
View File
@@ -29,5 +29,5 @@
<xs:include schemaLocation="Components/Fill.xsd"/>
<xs:include schemaLocation="Components/Lifetime.xsd"/>
<xs:include schemaLocation="Components/HiddenForLocalPlayer.xsd"/>
<xs:include schemaLocation="Components/PickupSpawn.xsd"/>
<xs:include schemaLocation="Components/HealthPickup.xsd"/>
</xs:schema>