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@@ -19,6 +19,7 @@ class Resource
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protected:
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Resource() { }
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virtual ~Resource() { }
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public:
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//Should be thrown in a Resource's constructor if it cannot complete because another resource is still loading.
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@@ -0,0 +1,71 @@
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#ifndef DDS_h__
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#define DDS_h__
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#include <cstdint>
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#include "../Common.h"
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#include "../Core/ResourceManager.h"
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#include "Image.h"
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// DXT5
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class DDS : public Image, public Resource
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{
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public:
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DDS(std::string path);
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~DDS();
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void FlipY(unsigned char* data, std::size_t rowBytes, std::size_t totalSize, std::size_t numBlocksWide);
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private:
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static const uint32_t MagicNumber = 0x20534444; // "DDS "
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struct Header_t
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{
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uint32_t Size;
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uint32_t Flags;
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uint32_t Height;
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uint32_t Width;
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uint32_t PitchOrLinearSize;
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uint32_t Depth;
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uint32_t MipMapCount;
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uint32_t RESERVED1[11];
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struct PixelFormat_t
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{
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uint32_t Size;
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uint32_t Flags;
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uint32_t FourCC;
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uint32_t RGBBitCount;
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uint32_t RBitMask;
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uint32_t GBitMask;
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uint32_t BBitMask;
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uint32_t ABitMask;
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} PixelFormat;
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uint32_t Caps;
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uint32_t Caps2;
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uint32_t Caps3;
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uint32_t Caps4;
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uint32_t RESERVED2;
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} m_Header;
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struct Block_t
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{
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struct Alpha_t
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{
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uint8_t Colors[2];
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uint8_t Data[6];
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} Alpha;
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struct Data_t
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{
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uint16_t Colors[2];
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uint8_t Data[4];
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} Data;
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};
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std::size_t m_NumBlocksWide;
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std::size_t m_NumBlocksHigh;
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std::size_t m_RowBytes;
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void flipBlock(Block_t* block);
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};
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#endif
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@@ -3,6 +3,8 @@
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struct Image
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{
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virtual ~Image() { }
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enum class ImageFormat
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{
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Unknown,
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@@ -13,7 +15,10 @@ struct Image
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unsigned int Width = 0;
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unsigned int Height = 0;
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ImageFormat Format = ImageFormat::Unknown;
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unsigned int MipMapLevels = 0;
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bool Compressed = false;
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unsigned char* Data = nullptr;
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std::size_t ByteSize = 0;
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};
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#endif
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@@ -1,9 +1,11 @@
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#ifndef Texture_h__
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#define Texture_h__
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#include <boost/filesystem.hpp>
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#include "../OpenGL.h"
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#include "BaseTexture.h"
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#include "PNG.h"
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#include "DDS.h"
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class Texture : public BaseTexture
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{
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@@ -18,7 +20,6 @@ public:
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void Bind(GLenum textureUnit = GL_TEXTURE0);
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GLuint m_Texture = 0;
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unsigned char* Data = nullptr;
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};
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