Commit Graph

11 Commits

Author SHA1 Message Date
maqu14 7fc83d1471 Live texturing 2016-03-18 10:14:02 +01:00
maqu14 26d6f4c7cf Live texturing, fixed so Maya wont crash when the plugin is unloaded and Photoshop not being able to read the file under specific circumstances. 2015-12-16 17:45:20 +01:00
Teejoon e513059522 This is the "working"(little buggy) PhotoShop to Maya connection.
Ask Johan if you want to get this to work, since you need to install zmq, nodeJS, add a line to Maya.env file and som othe stuff for it to work.
2015-12-09 15:11:53 +01:00
antc13 83e2429c36 Maya Exporter WIP 2015-12-07 14:44:34 +01:00
viktorljung 0f33089039 Merge remote-tracking branch 'origin/master' into Rendering 2015-12-03 14:59:45 +01:00
sippeangelo ae759654c1 Made deploy create a bin folder so it doesn't fail if it's missing 2015-12-01 11:21:33 +01:00
viktorljung 798e42999d Deploy now linking Shaders correctly 2015-12-01 10:34:53 +01:00
sippeangelo 55276c0bd2 Made path to json file relative 2015-11-25 12:53:50 +01:00
antc13 a854570bce Edit the path to the json_key in the script!
Once you've edited that, you should be able to just run the script.
2015-11-25 09:54:37 +01:00
sippeangelo 1a8784b4be Added resource folder for lightweight run-time resources that is also relevant to code, eg. shaders and XML schemas 2015-11-20 16:06:30 +01:00
sippeangelo 63674946ca Initial directory structure 2015-11-20 15:01:37 +01:00