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2,296 Commits 116 Branches 0 Tags
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11 Commits

Author SHA1 Message Date
maqu14 d850e116fb New map, Some new assets 2016-03-14 02:50:24 +01:00
antc13 b76bc74c4b Changed glow intensity on some grid walls. 2016-03-13 21:51:24 +01:00
antc13 b3c935c7cc Fixed rotation/translation on some objects on CP_Rocky2. They somehow got weird rotation values. 2016-03-13 20:48:05 +01:00
antc13 36253a8afd Made minor changes to light positions on CP_Rocky2. Replaced a model & changed glow value on some walls. 2016-03-13 15:21:29 +01:00
Teejoon f9e640ffc6 Added borders to capture points so that you can see if your inside of outside when not looking down 2016-03-13 14:59:57 +01:00
antc13 d0a083a1e3 Fixed rotation/translation on some objects on CP_Rocky2. 2016-03-13 13:13:14 +01:00
antc13 1bc4b89a53 Added new models with textures to the map. Every model on the map should now be using a texture. 2016-03-12 17:08:07 +01:00
antc13 ac096bbf77 Merge branch 'master' of https://github.com/teamfisk/TacticalZ
# Conflicts:
#	resources/Schema/Entities/CP_Rocky2.xml
2016-03-11 15:46:39 +01:00
antc13 81634578d9 Updated CP_Rocky2, added a point light to pickups and created 3 different versions of the Floating Crystals above Capture Points. 2016-03-11 15:43:20 +01:00
Jocke a0d60160dd Increased size of socket buffer 2016-03-10 10:58:26 +01:00
antc13 07d85bacf6 Added file extension to CP_Rocky2 & moved spawn points on the Y axis. 2016-03-09 18:57:45 +01:00
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