verysecrethero
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147b116f20
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Fixed typo backslash instead of slash in various classes (the includes)
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2016-01-13 15:58:52 +01:00 |
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William Moberg
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5160a45b44
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Made Ray into a class with checks so the direction will always be normalized.
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2015-12-17 13:41:34 +01:00 |
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verysecrethero
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454ed0032b
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Refactored some RayVsModel tests
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2015-12-15 14:01:49 +01:00 |
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verysecrethero
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1229a99af4
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Merge branch 'OctTree' of github.com:teamfisk/TacticalZ into OctTree
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2015-12-15 11:07:51 +01:00 |
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verysecrethero
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8e431c8edd
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RayVsModel && RayVsAABB tests added and working. Also adjusted RayVsModel,RayVsAABB with deltas when values are very close to each other (floatingprecision problems)
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2015-12-15 11:07:09 +01:00 |
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verysecrethero
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948f6d5de7
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RayVsModel & RayVsAABB comparison continued
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2015-12-14 17:53:11 +01:00 |
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William Moberg
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ae7d4b9097
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Put Collision folder in CMakeLists.txt and altered paths.
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2015-12-14 17:35:39 +01:00 |
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verysecrethero
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7f8e78c8cd
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RayVsModel tests in progress
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2015-12-14 17:04:35 +01:00 |
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William Moberg
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bad42fae1c
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OctTree differentiates between static/dynamic objects now. Added a general BoxesInSameRegion method.
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2015-12-09 13:27:00 +01:00 |
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William Moberg
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fa3816e55d
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Fixed flawed unit test.
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2015-12-08 10:44:12 +01:00 |
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William Moberg
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648ba502bb
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Added small test for OctTree.
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2015-12-07 17:27:57 +01:00 |
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verysecrethero
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17133b316a
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Merge branch 'OctTree' of github.com:teamfisk/TacticalZ into OctTree
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2015-12-03 17:31:07 +01:00 |
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verysecrethero
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28a290600b
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BOOST MEM LEAK VS VISUAL STUDIO MEM LEAKS COMMENTED TESTS
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2015-12-03 17:30:12 +01:00 |
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William Moberg
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af5b3a9302
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Fixed wrong paths and added an outDistance to RayVsAABB.
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2015-12-03 17:24:53 +01:00 |
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verysecrethero
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af294f78b7
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czdxvxdfvxvxvc
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2015-12-02 16:26:30 +01:00 |
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verysecrethero
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fd99562c7a
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yrryr567yry567
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2015-12-02 15:03:55 +01:00 |
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