antc13
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3826142e94
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Now supporting multiple material per mesh. Simon changed glDrawElementsBaseVertex to glDrawElements in DrawFinalPass.cpp Hallelulijah!
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2016-01-19 17:40:34 +01:00 |
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antc13
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2a3009212a
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Importing custom mesh without material.
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2016-01-18 19:37:55 +01:00 |
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antc13
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8437b9c734
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Commit for Pull
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2016-01-15 17:58:26 +01:00 |
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antc13
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24486c314d
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Reworked the Exporter.
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2016-01-13 14:03:58 +01:00 |
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antc13
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7b62dc19bf
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Spitting out Meshes & Animation Data to file.
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2016-01-12 15:39:29 +01:00 |
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antc13
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1667358e0c
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We now export animations.
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2016-01-08 16:47:04 +01:00 |
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antc13
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c9db46564f
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Spitting out files WIP
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2015-12-18 16:21:07 +01:00 |
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antc13
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a22d086e60
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Tested some of the Material Code. Seems to work. The project should now be following the code standard properly (hopefully).
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2015-12-10 11:18:34 +01:00 |
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