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526 Commits 116 Branches 0 Tags
3826142e94a6c7b98f69b702922a847de390c54c
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8 Commits

Author SHA1 Message Date
antc13 3826142e94 Now supporting multiple material per mesh. Simon changed glDrawElementsBaseVertex to glDrawElements in DrawFinalPass.cpp Hallelulijah! 2016-01-19 17:40:34 +01:00
antc13 2a3009212a Importing custom mesh without material. 2016-01-18 19:37:55 +01:00
antc13 8437b9c734 Commit for Pull 2016-01-15 17:58:26 +01:00
antc13 24486c314d Reworked the Exporter. 2016-01-13 14:03:58 +01:00
antc13 7b62dc19bf Spitting out Meshes & Animation Data to file. 2016-01-12 15:39:29 +01:00
antc13 1667358e0c We now export animations. 2016-01-08 16:47:04 +01:00
antc13 c9db46564f Spitting out files WIP 2015-12-18 16:21:07 +01:00
antc13 a22d086e60 Tested some of the Material Code. Seems to work. The project should now be following the code standard properly (hopefully). 2015-12-10 11:18:34 +01:00
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