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4bd2e7995a3c75ffc8f6831dedacf089cf9d43e5
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6 Commits

Author SHA1 Message Date
Jace 4bd2e7995a fixup! Cheeki breeki 2016-03-13 01:32:29 +01:00
Jace 45bfc374de Cheeki breeki 2016-03-13 01:25:13 +01:00
Jace 80649ce51d Updated the ENTIRE CODEBASE TO MATCH 2016-03-12 00:38:33 +01:00
Jace 2b4e00e4b0 Refactored System constructor to take a struct instead of a bunch of parameters to reduce future pain and to be able to extend it with IsClient and IsServer flags. 2016-02-08 13:33:55 +01:00
Jace 51979d7f0c Changed System to take World through constructor and store it instead, cause it makes more sense. 2016-01-18 23:59:33 +01:00
Jace 6ad1839def Initial work on PlayerMovementSystem 2016-01-14 17:03:48 +01:00
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