Tleety
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b3038ef713
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Includes are now supported in shader with the key #GLSL
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2016-02-26 16:33:55 +01:00 |
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Tleety
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45b87ed6b1
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ShaderProgram is now a Resource.
All shaderprograms are now pointers and loaded with Resourcemanager.
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2015-12-11 16:53:46 +01:00 |
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Tleety
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91edab34bc
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PickingPass now sets state and clear it when done.
PickingState now it's own class so renderer is a bit cleaner.
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2015-12-11 11:18:30 +01:00 |
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viktorljung
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18b63c7ef3
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Added 3D picking of models to renderer
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2015-12-02 18:00:11 +01:00 |
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viktorljung
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04d10bf7af
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Functioning basic renderer for models
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2015-12-01 14:07:10 +01:00 |
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viktorljung
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1fdf312af4
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Set up Renderer base and shader compilation
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2015-12-01 10:35:59 +01:00 |
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