Tleety
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b1a59e0ed2
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Includes now use the key #include. Fixed a bug where it would crash if the file is not found. Fixed a bug where null terminators where included from the included file, causing it to stop reading after the first included file.
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2016-02-26 17:46:18 +01:00 |
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Tleety
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b3038ef713
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Includes are now supported in shader with the key #GLSL
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2016-02-26 16:33:55 +01:00 |
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Teejoon
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201480b17f
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SSAO is working, but is kinda crappy. You can change shade variables in the debug window.
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2016-02-19 16:50:04 +01:00 |
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Jace
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a3d4eb65d5
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Fixes #66 warnings
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2016-02-01 17:53:01 +01:00 |
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viktorljung
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18b63c7ef3
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Added 3D picking of models to renderer
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2015-12-02 18:00:11 +01:00 |
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viktorljung
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1fdf312af4
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Set up Renderer base and shader compilation
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2015-12-01 10:35:59 +01:00 |
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