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60ff53112ebc6db7c21496986580728bad2ae3fc
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6 Commits

Author SHA1 Message Date
Tleety b1a59e0ed2 Includes now use the key #include. Fixed a bug where it would crash if the file is not found. Fixed a bug where null terminators where included from the included file, causing it to stop reading after the first included file. 2016-02-26 17:46:18 +01:00
Tleety b3038ef713 Includes are now supported in shader with the key #GLSL 2016-02-26 16:33:55 +01:00
Teejoon 201480b17f SSAO is working, but is kinda crappy. You can change shade variables in the debug window. 2016-02-19 16:50:04 +01:00
Jace a3d4eb65d5 Fixes #66 warnings 2016-02-01 17:53:01 +01:00
viktorljung 18b63c7ef3 Added 3D picking of models to renderer 2015-12-02 18:00:11 +01:00
viktorljung 1fdf312af4 Set up Renderer base and shader compilation 2015-12-01 10:35:59 +01:00
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