William Moberg
|
03843774d7
|
Moved buttons and fixed so you can't spawn with no class.
|
2016-03-04 07:01:47 +01:00 |
|
William Moberg
|
06614aa907
|
SpectatorCameraSystem handles the overwatch cameras. Set camera to a class pick screen when connecting. Cannot spawn until both team and class has been picked.
Preparations for class aware PlayerSpawnSystem.
|
2016-03-04 05:41:29 +01:00 |
|
William Moberg
|
398bc725b6
|
When pick class buttons are clicked they send an InputCommand, not an ButtonClicked event.
|
2016-03-03 16:32:24 +01:00 |
|
William Moberg
|
8859f652b9
|
Input ClassPick now switches to a camera with class buttons, they do nothing now and have test textures.
|
2016-03-03 15:48:55 +01:00 |
|
William Moberg
|
dc10661e6b
|
Respawn time now only displays numbers, centered below CPHUD.
|
2016-03-02 16:45:43 +01:00 |
|
William Moberg
|
629ebb871f
|
SpectatorCamera shows capturepoint HUD and respawntimer. It no longer requires CapturePointGameMode component to work.
|
2016-03-02 13:45:49 +01:00 |
|
William Moberg
|
3d4427dd20
|
Added entity SpectatorCamera that shows respawntime, will activate when explosion effect is deleted.
|
2016-03-01 17:32:14 +01:00 |
|