William Moberg
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90f05442aa
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Merge branch 'master' into BoxModelCollision
# Conflicts:
# include/Engine/Core/Octree.h
# resources/Schema/Entities/CollisionTestLevel.xml
# src/Engine/Collision/CollisionSystem.cpp
# src/Engine/Core/Octree.cpp
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2016-01-27 10:52:27 +01:00 |
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antc13
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3baa988ad4
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Changed .obj files to our own format. DummyScene.mesh may be broken.
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2016-01-23 20:35:58 +01:00 |
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William Moberg
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6eeb3ea524
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WIP, Bug fix + nitpicks + optimizations.
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2016-01-23 17:50:35 +01:00 |
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William Moberg
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71404c8828
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Special case for collision vs ground (upward facing) triangles.
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2016-01-23 14:01:54 +01:00 |
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William Moberg
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a58cc33ed0
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WIP, multithreaded loading based on exceptions, very slow probably.
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2016-01-13 10:58:31 +01:00 |
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William Moberg
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0f59b863ee
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Renamed IF_DEBUG_IS to DEBUG_IF, slightly different behavior and added some safety checking for auto creating AABBs from models.
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2015-12-17 17:08:47 +01:00 |
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