Commit Graph

10 Commits

Author SHA1 Message Date
William Moberg b782e73556 Falsified DepthSort for SpectatorCamera buttons and CP-HUD elements. 2016-03-09 10:56:05 +01:00
William Moberg d7f09b1a8f Added clickable buttons to switch to class/team screens, as a better alternative to Comma/Period on the keyboard. 2016-03-08 11:59:15 +01:00
William Moberg fcf87104c3 Replaced test textures for class picking with more proper icons. 2016-03-07 17:50:03 +01:00
William Moberg 03843774d7 Moved buttons and fixed so you can't spawn with no class. 2016-03-04 07:01:47 +01:00
William Moberg 06614aa907 SpectatorCameraSystem handles the overwatch cameras. Set camera to a class pick screen when connecting. Cannot spawn until both team and class has been picked.
Preparations for class aware PlayerSpawnSystem.
2016-03-04 05:41:29 +01:00
William Moberg 398bc725b6 When pick class buttons are clicked they send an InputCommand, not an ButtonClicked event. 2016-03-03 16:32:24 +01:00
William Moberg 8859f652b9 Input ClassPick now switches to a camera with class buttons, they do nothing now and have test textures. 2016-03-03 15:48:55 +01:00
William Moberg dc10661e6b Respawn time now only displays numbers, centered below CPHUD. 2016-03-02 16:45:43 +01:00
William Moberg 629ebb871f SpectatorCamera shows capturepoint HUD and respawntimer. It no longer requires CapturePointGameMode component to work. 2016-03-02 13:45:49 +01:00
William Moberg 3d4427dd20 Added entity SpectatorCamera that shows respawntime, will activate when explosion effect is deleted. 2016-03-01 17:32:14 +01:00