verysecrethero
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c2e05de89f
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Deleted some components, etc for ShootEvent that will likely be used in a WeaponSystem instead
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2016-01-21 10:24:34 +01:00 |
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verysecrethero
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0cc58f088a
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EquippedItem,Ammo got changed to int instead of double. Loading entities from map the new way in Tests. ComponentWrapper:s Name is now Type
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2016-01-11 17:15:49 +01:00 |
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verysecrethero
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8f92de3683
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xml/xsd files changed type to double. fixed cooldownbug in PlayerSystem. Added 4 tests in ShootEventTest and generalized it a lot
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2016-01-11 15:49:33 +01:00 |
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verysecrethero
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31c1c0ac8d
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New Event: EShoot. New Components: PrimaryItem,SecondaryItem. New Test: ShootEventTest. Added LeftMouseRelease->Shoot in PlayerSystem
TODO: generalize the test
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2016-01-11 15:49:33 +01:00 |
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stiffly
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b698a0d36f
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WIP
Adding models now crashes. Threading
Added a create player event that currently is not used.
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2015-12-15 11:21:46 +01:00 |
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stiffly
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c2435fda2d
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Added Component to Components.xsd and Entity.xsd
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2015-12-11 14:27:54 +01:00 |
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stiffly
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80f028edf2
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Added a very basic PlayerSystem, and a PlayerComponent.
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2015-12-11 13:45:19 +01:00 |
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