Jace
ca2aab449e
Basic movement and camera management between players and editor
2016-01-22 16:12:51 +01:00
Jace
fc06a4babc
Editor keyboard shortcuts:
...
Ctrl+S to save the currently selected entity file (iterates to the base parent)
Ctrl+N to create a new empty entity under the selection
Ctrl+O to import an entity file
Del to delete an entity
2016-01-21 15:58:27 +01:00
Jace
5e70d6eef6
EntityWrapper::Parent helper function
2016-01-21 10:29:48 +01:00
Jace
1760f9dfb1
Added inequality operator to EntityWrapper
2016-01-18 21:17:52 +01:00
Jace
3bc7dceca5
Made EntityWrapper hashable
2016-01-18 14:55:49 +01:00
Jace
9f447afbdb
Added EntityWrapper::Valid and bool overload to be check if an entity is valid and still exists in the world more easily
2016-01-17 06:20:27 +01:00
Jace
f281d220de
Working Spawner, SpawnPoint, PlayerSpawn and Team components, along with their systems.
2016-01-17 01:00:48 +01:00
Jace
d34470256b
EntityWrapper to uniquely identify entities and make using them a little easier
2016-01-14 15:43:19 +01:00