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451 Commits 116 Branches 0 Tags
d34470256b24273230bc32c9be63c567c197fe41
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6 Commits

Author SHA1 Message Date
Jace d34470256b EntityWrapper to uniquely identify entities and make using them a little easier 2016-01-14 15:43:19 +01:00
Jace d6ef527f25 Basic collisions using Octree. Seems buggy over octree boundaries. 2016-01-13 15:34:43 +01:00
Jace 8a6030bf57 Added support for "Impure" systems, which only update once per frame and contain their own logic for manipulating the world, instead of relying on a single list of components. 2015-12-14 13:57:51 +01:00
stiffly 0b60979c7b Added a Initialize function for systems. 2015-12-11 14:03:00 +01:00
stiffly 80f028edf2 Added a very basic PlayerSystem, and a PlayerComponent. 2015-12-11 13:45:19 +01:00
sippeangelo 0367826f16 Added RaptorCopter example system 2015-12-10 10:17:18 +01:00
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