FakeShemp
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38d8cdded2
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Texture Array is now working. Enjoy your single Bind().
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2016-02-27 15:53:28 +01:00 |
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FakeShemp
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22c391df54
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Initial work on texture arrays
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2016-02-26 17:40:35 +01:00 |
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FakeShemp
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f220d8088c
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Begin clean-up
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2016-02-26 10:53:16 +01:00 |
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FakeShemp
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8867e7ac3c
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Working shadows, no cascade blend yet
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2016-02-25 20:29:41 +01:00 |
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FakeShemp
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73a4336206
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Try some stuff
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2016-02-18 23:33:10 +01:00 |
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FakeShemp
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f2ab02d860
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More WIP
Switching between levels seem to work, but I borked all matrices
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2016-02-18 22:38:50 +01:00 |
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FakeShemp
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bf376f54b6
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WIP
I think this is now finding the different segments of the cascade
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2016-02-18 20:48:39 +01:00 |
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FakeShemp
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178402e964
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cascade shadow wip
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2016-02-18 10:08:29 +01:00 |
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FakeShemp
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36043010af
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wip for shadows
they work, but will be shit until we get cascaded.
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2016-02-10 20:51:33 +01:00 |
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FakeShemp
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cb77c1ff97
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Working pcf, not optimized
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2016-02-10 16:16:41 +01:00 |
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FakeShemp
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69db32337d
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Shado wip
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2016-02-10 15:16:58 +01:00 |
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Ayumiwii
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6af167675d
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Shadow WIP stage 2
- fix cel-shading
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2016-02-10 11:48:44 +01:00 |
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Ayumiwii
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ecd823cb9f
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Shadow WIP stage 2
- Soft shadow
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2016-02-09 16:15:11 +01:00 |
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Ayumiwii
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cb7f06573f
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Shadows stage 2 WIP
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2016-02-09 14:08:57 +01:00 |
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Ayumiwii
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6542d1b444
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Shadow WIP
- DepthTexture working
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2016-02-05 17:29:53 +01:00 |
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Ayumiwii
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7f1016476b
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Shadows WIP
- create 2D texture (depthmap)
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2016-02-05 15:08:56 +01:00 |
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