Jace
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a22bc00d46
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*cough*
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2016-02-01 13:37:51 +01:00 |
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viktorljung
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d12246833e
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Some further small fizes to resolution //Tobias
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2016-01-25 01:26:41 +01:00 |
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viktorljung
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6aeb281249
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Resolution fix in render stages //Tobias
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2016-01-25 00:07:17 +01:00 |
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Jace
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4786986abd
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Rendering pipeline fixes across the board and base work on refactored editor
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2016-01-17 06:29:25 +01:00 |
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Tleety
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ecf524eb4e
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Merge remote-tracking branch 'origin/master' into Forward+
# Conflicts:
# include/Engine/Rendering/PickingPass.h
# include/Engine/Rendering/Renderer.h
# resources/Schema/Entities/Test.xml
# src/Engine/Rendering/DrawScenePass.cpp
# src/Engine/Rendering/PickingPass.cpp
# src/Engine/Rendering/RenderQueueFactory.cpp
# src/Engine/Rendering/Renderer.cpp
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2016-01-15 11:01:58 +01:00 |
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viktorljung
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143648860b
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Added world pointer to PickData
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2016-01-14 15:32:41 +01:00 |
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viktorljung
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96371a08c8
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Changed Picking colors from vec2 to ivec2. Picking now working for multiple scenes (Solution not perfect in the editor, yet)
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2016-01-14 15:26:06 +01:00 |
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viktorljung
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0f17f9a888
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Merge remote-tracking branch 'origin/master' into Rendering
# Conflicts:
# include/Engine/Editor/EditorSystem.h
# include/Engine/Rendering/EPicking.h
# include/Engine/Rendering/Renderer.h
# include/Game/Game.h
# resources/Schema/Components.xsd
# resources/Schema/Entities/Test.xml
# src/Engine/Editor/EditorSystem.cpp
# src/Engine/Rendering/RawModel.cpp
# src/Engine/Rendering/RenderQueueFactory.cpp
# src/Engine/Rendering/Renderer.cpp
# src/Game/Game.cpp
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2016-01-12 16:13:20 +01:00 |
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viktorljung
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d469fe6e9a
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Removed picking event and added a pick function to renderer
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2016-01-12 11:45:50 +01:00 |
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Tleety
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fa6dd2dc67
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Basic transparancy working.
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2016-01-11 17:57:15 +01:00 |
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Tleety
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3c5966d174
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Now sort models according to depth.
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2016-01-11 17:57:15 +01:00 |
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viktorljung
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a7b43b06a2
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Camera component and RenderQueue changes
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2016-01-08 16:21:59 +01:00 |
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viktorljung
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bd82f75dd0
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Some merge fixes, needs more work
|
2015-12-18 15:28:44 +01:00 |
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viktorljung
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fa66e9ff47
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Camera Switch event now working, Camera models Rotation still bugged
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2015-12-15 15:29:19 +01:00 |
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stiffly
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de5bdef58c
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Rectangle definition conflicted with a definition included by <boost/asio.hpp>.
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2015-12-07 16:52:42 +01:00 |
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Tleety
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1c06c06816
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Added a ScreenCoords class with some util functions to clean up the Renderer class.
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2015-12-03 18:14:52 +01:00 |
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viktorljung
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07d037ae57
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Added Fly Camera and Vertex Colors
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2015-12-01 15:56:26 +01:00 |
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viktorljung
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04d10bf7af
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Functioning basic renderer for models
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2015-12-01 14:07:10 +01:00 |
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sippeangelo
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872879c013
|
Engine puzzle completed
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2015-11-30 17:02:24 +01:00 |
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