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f62f8d53db17d37efc286b7030eb5b2a20dcdee8
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2 Commits
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viktorljung
607150189c
Different animations can now be played on multiple meshes, AnimationOffset seems to make the lighting buggy
2016-02-11 10:51:11 +01:00
viktorljung
224e95f34a
Fixed BoneAttachment component and optimized animation code a bit
2016-02-10 20:45:24 +01:00