Commit Graph

8 Commits

Author SHA1 Message Date
viktorljung fa66e9ff47 Camera Switch event now working, Camera models Rotation still bugged 2015-12-15 15:29:19 +01:00
viktorljung 05b78265be Fixed some transparency bugs and started on component based camera 2015-12-14 19:10:00 +01:00
sippeangelo 9fbea18330 fixup! Merge remote-tracking branch 'origin/master' into ecs 2015-12-08 18:20:42 +01:00
viktorljung c717dd7049 Removed sprite RenderQueue and moved FrameBuffer to rendering instead of rendering/util 2015-12-08 10:37:24 +01:00
viktorljung 9e1a4b83ae Linked picking to entities 2015-12-07 17:26:42 +01:00
viktorljung 1df63aecd5 Added a RenderQueueFactory that produces a RenderQueueCollection for the Renderer to use.
Still needs more work
2015-12-07 16:24:34 +01:00
viktorljung 04d10bf7af Functioning basic renderer for models 2015-12-01 14:07:10 +01:00
sippeangelo 872879c013 Engine puzzle completed 2015-11-30 17:02:24 +01:00