Jocke
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30db0b10fd
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Removed NetworkDefinitions.h and moved #define MAXCONNECTIONS 8
#define INPUTSIZE 128 to Network.h.
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2015-12-18 10:36:14 +01:00 |
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Jocke
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97f8be1915
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Made Network.h's Start() and Update pure virtual and removed cpp.
Removed unnecessary code from NetworkDefinitions.h.
Renamed sizeOfPackage to sizeOfPacket in Packet.cpp.
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2015-12-18 10:21:56 +01:00 |
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stiffly
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076030a252
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Fixes, mostly name changes
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2015-12-17 17:28:43 +01:00 |
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Jocke
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58a9d38e26
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Added a class that client and server inherits from.
Class and server now share the same pointer i game.
You are now able to start a client and a server on the same computer.
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2015-12-16 14:56:53 +01:00 |
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