Files
axyz/src/Tests/PickupSpawnTest.h
2016-02-10 17:04:05 +01:00

73 lines
1.9 KiB
C++

#ifndef PickupSpawnTest_h__
#define PickupSpawnTest_h__
#include "Core/ResourceManager.h"
#include "Core/ConfigFile.h"
#include "Core/EventBroker.h"
#include "Core/World.h"
#include "Input/InputProxy.h"
#include "Input/KeyboardInputHandler.h"
#include "Input/MouseInputHandler.h"
#include "Core/EKeyDown.h"
#include "Core/EntityFile.h"
#include "Core/SystemPipeline.h"
#include "Core/EntityFilePreprocessor.h"
#include "Core/EntityFileParser.h"
#include "Core/EntityFileWriter.h"
#include "Engine/Collision/ETrigger.h"
//#include "Core/System.h"
//#include "Core/Transform.h"
//#include "Core/ResourceManager.h"
//#include "Core/EntityFileParser.h"
//#include "Core/EPickupSpawned.h"
//#include "Core/EPlayerHealthPickup.h"
#include "Engine/Collision/ETrigger.h"
//#include "Common.h"
//#include <tuple>
#include "Collision/TriggerSystem.h"
#include "Collision/CollisionSystem.h"
#include "Core/EntityFileWriter.h"
#include "Game/Systems/HealthSystem.h"
#include "Game/Systems/PickupSpawnSystem.h"
#include "Core/ResourceManager.h"
class PickupSpawnTest
{
public:
PickupSpawnTest(int runTestNumber);
~PickupSpawnTest();
void Tick();
bool Game_Loop_OneHundredTimes();
void TestSetup(int testNumber);
void DoTouchEvent(EntityID whoDidSomething, EntityID onWhatObject);
private:
double m_LastTime;
ConfigFile* m_Config = nullptr;
EventBroker* m_EventBroker;
World* m_World;
SystemPipeline* m_SystemPipeline;
EntityID m_PlayerID, m_HealthPickupID;
int m_RunTestNumber;
EventRelay<PickupSpawnSystem, Events::PlayerHealthPickup> m_HP;
bool OnHealthPickup(Events::PlayerHealthPickup& e);
EventRelay<PickupSpawnSystem, Events::PickupSpawned> m_PS;
bool OnPickupSpawned(Events::PickupSpawned& e);
bool m_TestStage1Success = false;
bool m_TestStage2Success = false;
bool m_TestSucceeded = false;
int m_NumLoops = 0;
};
#endif