73 lines
1.9 KiB
C++
73 lines
1.9 KiB
C++
#ifndef PickupSpawnTest_h__
|
|
#define PickupSpawnTest_h__
|
|
|
|
#include "Core/ResourceManager.h"
|
|
#include "Core/ConfigFile.h"
|
|
#include "Core/EventBroker.h"
|
|
#include "Core/World.h"
|
|
#include "Input/InputProxy.h"
|
|
#include "Input/KeyboardInputHandler.h"
|
|
#include "Input/MouseInputHandler.h"
|
|
#include "Core/EKeyDown.h"
|
|
#include "Core/EntityFile.h"
|
|
#include "Core/SystemPipeline.h"
|
|
|
|
#include "Core/EntityFilePreprocessor.h"
|
|
#include "Core/EntityFileParser.h"
|
|
#include "Core/EntityFileWriter.h"
|
|
|
|
#include "Engine/Collision/ETrigger.h"
|
|
|
|
//#include "Core/System.h"
|
|
//#include "Core/Transform.h"
|
|
//#include "Core/ResourceManager.h"
|
|
//#include "Core/EntityFileParser.h"
|
|
//#include "Core/EPickupSpawned.h"
|
|
//#include "Core/EPlayerHealthPickup.h"
|
|
#include "Engine/Collision/ETrigger.h"
|
|
//#include "Common.h"
|
|
//#include <tuple>
|
|
#include "Collision/TriggerSystem.h"
|
|
#include "Collision/CollisionSystem.h"
|
|
#include "Core/EntityFileWriter.h"
|
|
#include "Game/Systems/HealthSystem.h"
|
|
#include "Game/Systems/PickupSpawnSystem.h"
|
|
|
|
#include "Core/ResourceManager.h"
|
|
|
|
class PickupSpawnTest
|
|
{
|
|
public:
|
|
PickupSpawnTest(int runTestNumber);
|
|
~PickupSpawnTest();
|
|
|
|
void Tick();
|
|
|
|
bool Game_Loop_OneHundredTimes();
|
|
void TestSetup(int testNumber);
|
|
void DoTouchEvent(EntityID whoDidSomething, EntityID onWhatObject);
|
|
|
|
private:
|
|
double m_LastTime;
|
|
ConfigFile* m_Config = nullptr;
|
|
EventBroker* m_EventBroker;
|
|
World* m_World;
|
|
SystemPipeline* m_SystemPipeline;
|
|
EntityID m_PlayerID, m_HealthPickupID;
|
|
int m_RunTestNumber;
|
|
|
|
EventRelay<PickupSpawnSystem, Events::PlayerHealthPickup> m_HP;
|
|
bool OnHealthPickup(Events::PlayerHealthPickup& e);
|
|
EventRelay<PickupSpawnSystem, Events::PickupSpawned> m_PS;
|
|
bool OnPickupSpawned(Events::PickupSpawned& e);
|
|
|
|
bool m_TestStage1Success = false;
|
|
bool m_TestStage2Success = false;
|
|
|
|
bool m_TestSucceeded = false;
|
|
int m_NumLoops = 0;
|
|
|
|
};
|
|
|
|
#endif
|