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GameMode
axyz/include/Game
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History
Jace 7cd4dac909 Created "EntitySystem" class as means to group a World with a SystemPipeline
2016-02-24 15:27:41 +01:00
..
Events
Created "EntitySystem" class as means to group a World with a SystemPipeline
2016-02-24 15:27:41 +01:00
Network
Major networking refactoring to allow for snapshot filtering outside of netcode
2016-02-09 13:22:21 +01:00
Systems
Created "EntitySystem" class as means to group a World with a SystemPipeline
2016-02-24 15:27:41 +01:00
CapturePointsEntitySystem.h
Created "EntitySystem" class as means to group a World with a SystemPipeline
2016-02-24 15:27:41 +01:00
Game.h
Created "EntitySystem" class as means to group a World with a SystemPipeline
2016-02-24 15:27:41 +01:00
MainMenuEntitySystem.h
Created "EntitySystem" class as means to group a World with a SystemPipeline
2016-02-24 15:27:41 +01:00
MiniDump.h
On crash, takes minidump, then show MessageBox, and exit app.
2016-02-12 03:32:42 +01:00
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