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Render_Optimization
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History
William Moberg
89d0d5753f
Fix for player teleporting to (0,0,0). Saves player previous position in CollisionSystem instead of Physics component so it won't be saved when editing Players.
2016-02-25 16:16:24 +01:00
..
Components
Fix for player teleporting to (0,0,0). Saves player previous position in CollisionSystem instead of Physics component so it won't be saved when editing Players.
2016-02-25 16:16:24 +01:00
Entities
Fix for player teleporting to (0,0,0). Saves player previous position in CollisionSystem instead of Physics component so it won't be saved when editing Players.
2016-02-25 16:16:24 +01:00
Types
Components for menu/buttons
2016-02-16 14:05:57 +01:00
Components.xsd
Changed name from Indicator to SpriteIndicator. Can now be an indicator for a single team or every one
2016-02-22 18:35:00 +01:00
Types.xsd
Basic movement and camera management between players and editor
2016-01-22 16:12:51 +01:00
xml.xsd
Updated schema
2015-11-25 18:04:11 +01:00