Logo
Explore Help
Sign In
BTH/axyz
1
0
Fork 0
You've already forked axyz
Code Issues Pull Requests Projects Releases Wiki Activity
Files
0cf8d2655745d5b76a6f590c10463ee4f57a904a
axyz/include/Engine
T
History
Tleety 0cf8d26557 Revert "Revert "Forward+""
This reverts commit b908a9f9c6.
2016-01-11 17:56:58 +01:00
..
Collision
Fixed comment on Trigger events.
2015-12-17 13:48:35 +01:00
Core
Added ComponentInfo::FieldsInOrder to be able to loop through component fields in a consistent order based on the component XSD definition
2016-01-11 14:56:53 +01:00
Editor
MAJOR BREAKING CHANGE: EntityID 0 is now a valid entity. Use EntityID_Invalid as sentry for checks!
2016-01-11 14:35:41 +01:00
GUI
Engine puzzle completed
2015-11-30 17:02:24 +01:00
Input
MouseInputHandler
2015-12-12 13:42:46 +01:00
Network
Network not longer threaded
2015-12-18 12:00:14 +01:00
Rendering
Revert "Revert "Forward+""
2016-01-11 17:56:58 +01:00
Sound
Initial directory structure
2015-11-20 15:01:37 +01:00
Common.h
Added an macro IF_DEBUG_IS(x) that executes if run in debug mode, AABB has a check so max and min corners are set properly in debug mode.
2015-12-17 13:31:54 +01:00
GLM.h
Engine puzzle completed
2015-11-30 17:02:24 +01:00
OpenGL.h
Engine puzzle completed
2015-11-30 17:02:24 +01:00
Powered by Gitea Version: 1.26.2 Page: 65ms Template: 5ms
unavailable
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API