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0f59b863eedb9f154c01de26c5df8aecc1cb123d
axyz/include/Engine
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William Moberg 0f59b863ee Renamed IF_DEBUG_IS to DEBUG_IF, slightly different behavior and added some safety checking for auto creating AABBs from models.
2015-12-17 17:08:47 +01:00
..
Collision
Fixed comment on Trigger events.
2015-12-17 13:48:35 +01:00
Core
Renamed IF_DEBUG_IS to DEBUG_IF, slightly different behavior and added some safety checking for auto creating AABBs from models.
2015-12-17 17:08:47 +01:00
Editor
Slightly more usable entity tree
2015-12-16 12:05:55 +01:00
GUI
Engine puzzle completed
2015-11-30 17:02:24 +01:00
Input
MouseInputHandler
2015-12-12 13:42:46 +01:00
Network
Renamed Networking -> Network
2015-12-07 15:22:26 +01:00
Rendering
Basic transformation widgets
2015-12-16 09:47:38 +01:00
Sound
Initial directory structure
2015-11-20 15:01:37 +01:00
Common.h
Added an macro IF_DEBUG_IS(x) that executes if run in debug mode, AABB has a check so max and min corners are set properly in debug mode.
2015-12-17 13:31:54 +01:00
GLM.h
Engine puzzle completed
2015-11-30 17:02:24 +01:00
OpenGL.h
Engine puzzle completed
2015-11-30 17:02:24 +01:00
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