Files
axyz/src/Tests/ResourceManagerTest.cpp
T

36 lines
1.3 KiB
C++

#include <boost/test/unit_test.hpp>
#include "Core/World.h"
//private->public hack doesnt work, tons of link errors
//so there is currently no good way to test this class
//#define private public
#include "Core/ResourceManager.h"
#include "Core/ConfigFile.h"
#include "Rendering/Renderer.h"
#include "Engine/Rendering/Texture.h"
BOOST_AUTO_TEST_SUITE(resourceManagerTests)
BOOST_AUTO_TEST_CASE(resourceManagerTest)
{
World m_World;
//private static metoder/variabler
ResourceManager::RegisterType<ConfigFile>("ConfigFile");
BOOST_CHECK(!ResourceManager::IsResourceLoaded("ConfigFile", "Config.ini"));
auto m_Config = ResourceManager::Load<ConfigFile>("Config.ini");
BOOST_CHECK(ResourceManager::IsResourceLoaded("ConfigFile", "Config.ini"));
ResourceManager::Release("ConfigFile", "Config.ini");
BOOST_CHECK(!ResourceManager::IsResourceLoaded("ConfigFile", "Config.ini"));
//configfile without register
//check so output says "EE failed to load: type not registered..."
auto m_ScreenQuadNoRegister = ResourceManager::Load<Model>("Models/Core/ScreenQuad.obj");
BOOST_CHECK(!ResourceManager::IsResourceLoaded("Model", "Models/Core/ScreenQuad.obj"));
//there is no error feedback to check if you try to release the wrong resources - hence that cant be tested either
}
BOOST_AUTO_TEST_SUITE_END()