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1670fb4e48f4e9aa215512a7238ec49898074ba3
axyz/include/Engine
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William Moberg 1670fb4e48 Moved triangle vs ray code to method.
2016-01-22 14:45:50 +01:00
..
Collision
Moved triangle vs ray code to method.
2016-01-22 14:45:50 +01:00
Core
TriangleVsBox detection seems to work in all cases, but cannot resolve all cases yet.
2016-01-22 11:22:56 +01:00
Editor
Fixed input going through editor UI
2016-01-21 17:45:20 +01:00
GUI
Camera component and RenderQueue changes
2016-01-08 16:21:59 +01:00
Input
Input binding format changed to allow custom values for bindings. Relevant code must clamp input values to prevent speedhaxx!
2016-01-15 16:32:04 +01:00
Network
Added logic to go from spectator to player.
2016-01-20 17:41:16 +01:00
Rendering
Fixed inconsistent editor input controls. Left mouse = select and move. Right mouse = camera.
2016-01-21 17:00:47 +01:00
Sound
Now calculating the velocity for the listener correctly.
2016-01-15 15:43:20 +01:00
Common.h
Added a stats window
2016-01-18 18:54:57 +01:00
GLM.h
EditorWidgetSystem that takes care of moving widgets around
2016-01-21 10:30:19 +01:00
OpenGL.h
Engine puzzle completed
2015-11-30 17:02:24 +01:00
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