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1e3fc1ae2d276838c19fafc1780163b83343d429
axyz/include/Game/Systems
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History
Jace 1e3fc1ae2d Created EPlayerSpawned that gets published when a player spawns
2016-01-22 10:16:35 +01:00
..
CapturePointSystem.h
Merge remote-tracking branch 'origin/master' into EditorUsefulness
2016-01-21 16:16:35 +01:00
HealthSystem.h
Changed System to take World through constructor and store it instead, cause it makes more sense.
2016-01-18 23:59:33 +01:00
InterpolationSystem.h
Merge remote-tracking branch 'origin/master' into EditorUsefulness
2016-01-21 16:16:35 +01:00
PlayerMovementSystem.h
Changed System to take World through constructor and store it instead, cause it makes more sense.
2016-01-18 23:59:33 +01:00
PlayerSpawnSystem.h
Created EPlayerSpawned that gets published when a player spawns
2016-01-22 10:16:35 +01:00
RaptorCopterSystem.h
Changed System to take World through constructor and store it instead, cause it makes more sense.
2016-01-18 23:59:33 +01:00
SpawnerSystem.h
Changed System to take World through constructor and store it instead, cause it makes more sense.
2016-01-18 23:59:33 +01:00
WeaponSystem.h
Changed some files so it works with the changes in master. (weaponsystem,capturepoint,some tests)
2016-01-21 17:36:47 +01:00
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