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235b26ad616ada2ce3e4292b81499d19fa532acc
axyz/include/Engine/Network
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Jace 4d5cbb6057 fixup! Added EntityWrapper::IsChildOf and made snapshot interpolation and rendering exceptions for player less hacky
2016-01-23 12:14:29 +01:00
..
Client.h
fixup! Added EntityWrapper::IsChildOf and made snapshot interpolation and rendering exceptions for player less hacky
2016-01-23 12:14:29 +01:00
EInterpolate.h
Merge remote-tracking branch 'origin/Networking' into Networking
2016-01-18 17:27:55 +01:00
EPlayerDisconnected.h
Now publishes an EPlayerDisconnected event
2016-01-22 10:58:10 +01:00
MessageType.h
EPlayerSpawned special logic added to server and client.
2016-01-22 17:49:21 +01:00
Network.h
Added kick logic to the server. Also typedefed.
2016-01-22 15:42:36 +01:00
NetworkData.h
Added network metrics logging and reactored code.
2016-01-22 10:32:54 +01:00
Packet.h
Added network metrics logging and reactored code.
2016-01-22 10:32:54 +01:00
PlayerDefinition.h
Added packet loss logic for multiple clients.
2016-01-20 13:43:11 +01:00
Server.h
fixup! Added EntityWrapper::IsChildOf and made snapshot interpolation and rendering exceptions for player less hacky
2016-01-23 12:14:29 +01:00
SnapshotDefinitions.h
Removed WinLeakCheck. Minor variable name changes. removed IsWASDKeyDown struct
2015-12-17 17:56:15 +01:00
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