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2b4e00e4b0195a527d8010a1b8d2b16dfeb454e7
axyz
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src
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Game
T
History
Jace
2b4e00e4b0
Refactored System constructor to take a struct instead of a bunch of parameters to reduce future pain and to be able to extend it with IsClient and IsServer flags.
2016-02-08 13:33:55 +01:00
..
Systems
Refactored System constructor to take a struct instead of a bunch of parameters to reduce future pain and to be able to extend it with IsClient and IsServer flags.
2016-02-08 13:33:55 +01:00
CMakeLists.txt
Changed CapturePointSystem in light of new enums in the components and a teamcomponent. Half the tests are currently working
2016-01-19 15:31:15 +01:00
Game.cpp
Refactored System constructor to take a struct instead of a bunch of parameters to reduce future pain and to be able to extend it with IsClient and IsServer flags.
2016-02-08 13:33:55 +01:00
main.cpp
Engine puzzle completed
2015-11-30 17:02:24 +01:00