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2cb5441b1c329a6cfa5a97a49f585c834d1a7b22
axyz
/
include
/
Engine
/
Network
T
History
Jocke
2cb5441b1c
Merge remote-tracking branch 'origin/Networking' into Networking
...
# Conflicts: # src/Engine/Network/Client.cpp
2015-12-17 09:47:15 +01:00
..
Client.h
Restructured code and added bool to stop client from spamming Snapshots to a server when
2015-12-16 15:47:51 +01:00
MessageType.h
Added utility headers for network interface.
2015-12-07 16:11:27 +01:00
Network.h
Added a class that client and server inherits from.
2015-12-16 14:56:53 +01:00
NetworkDefinitions.h
Reactored the package loss logic.
2015-12-11 11:55:23 +01:00
Package.h
Can now send transform components.
2015-12-16 17:56:44 +01:00
PlayerDefinition.h
WIP
2015-12-15 11:21:46 +01:00
Server.h
Restructured code and added bool to stop client from spamming Snapshots to a server when
2015-12-16 15:47:51 +01:00
SnapshotDefinitions.h
Fixed bug which made the player not able to move diagonally.
2015-12-14 16:35:43 +01:00
WinLeakCheck.h
Added leak check when using windows (WinLeakCheck.h).
2015-12-08 13:54:18 +01:00