Logo
Explore Help
Sign In
BTH/axyz
1
0
Fork 0
You've already forked axyz
Code Issues Pull Requests Projects Releases Wiki Activity
Files
336b058c9f517aab0ce8672869f011e2f87db4f9
axyz/include/Engine
T
History
Teejoon 336b058c9f WIP, commit to be able to pull stuff down
2016-02-04 14:58:46 +01:00
..
Collision
Made CollisionSystem aware of entities
2016-01-27 15:42:50 +01:00
Core
Made entity parser give more useful errors and fixed the errors that were while I was at it
2016-01-27 15:16:59 +01:00
Editor
Ignoring interpolation and rendering for local player entities!
2016-01-23 00:40:37 +01:00
GUI
Camera component and RenderQueue changes
2016-01-08 16:21:59 +01:00
Input
Hacked in serverside effects
2016-01-25 11:56:40 +01:00
Network
Network snapshot buffer size increased, needs to be looked over later
2016-01-24 23:05:26 +01:00
Rendering
WIP, commit to be able to pull stuff down
2016-02-04 14:58:46 +01:00
Sound
Now calculating the velocity for the listener correctly.
2016-01-15 15:43:20 +01:00
Common.h
Merge remote-tracking branch 'origin/master' into CoolDeathAnimation
2016-01-25 01:21:15 +01:00
GLM.h
EditorWidgetSystem that takes care of moving widgets around
2016-01-21 10:30:19 +01:00
OpenGL.h
Engine puzzle completed
2015-11-30 17:02:24 +01:00
Powered by Gitea Version: 1.26.2 Page: 104ms Template: 2ms
unavailable
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API