Logo
Explore Help
Sign In
BTH/axyz
1
0
Fork 0
You've already forked axyz
Code Issues Pull Requests Projects Releases Wiki Activity
Files
35e4935497910a37711fc744646d05efced90e3e
axyz/include/Engine
T
History
Tleety f5de267f25 Merge fixes and CapturePointHUD component skeleton added.
2016-02-10 20:58:10 +01:00
..
Collision
Merge remote-tracking branch 'origin/master' into Animations
2016-02-10 14:13:08 +01:00
Core
Nitpicks.
2016-02-09 17:19:39 +01:00
Editor
Fixes #66 warnings
2016-02-01 17:53:01 +01:00
GUI
PNG is now a resource.
2016-02-10 17:50:17 +01:00
Input
Started refactoring. Put player walk logic in a designated sound system.
2016-02-05 16:39:23 +01:00
Network
Fixed warnings associated with Network.cpp, Client.cpp, Server.cpp and Packet.cpp.
2016-02-02 13:26:15 +01:00
Rendering
Merge fixes and CapturePointHUD component skeleton added.
2016-02-10 20:58:10 +01:00
Sound
When using a PlaySoundOnEntity Event, you no longer have to provide the child of an entity as parameter.
2016-02-10 11:15:49 +01:00
Common.h
Merge remote-tracking branch 'origin/master' into CoolDeathAnimation
2016-01-25 01:21:15 +01:00
GLM.h
EditorWidgetSystem that takes care of moving widgets around
2016-01-21 10:30:19 +01:00
OpenGL.h
Engine puzzle completed
2015-11-30 17:02:24 +01:00
Powered by Gitea Version: 1.26.2 Page: 8ms Template: 2ms
unavailable
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API