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37918a9c4a11a5cdbe7880581d2413d04c124d37
axyz
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src
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Engine
T
History
Jace
0c60b637c3
Who's merging without compiling?
2016-02-26 12:52:10 +01:00
..
Collision
Fix for player teleporting to (0,0,0). Saves player previous position in CollisionSystem instead of Physics component so it won't be saved when editing Players.
2016-02-25 16:16:24 +01:00
Core
Basic editor copy and paste. Doesn't actually copy the entity until you paste it.
2016-02-25 17:51:28 +01:00
Editor
Basic editor copy and paste. Doesn't actually copy the entity until you paste it.
2016-02-25 17:51:28 +01:00
GUI
Merge remote-tracking branch 'origin/master' into ResolutionChange
2016-02-19 13:17:31 +01:00
Input
Fixes
#66
warnings
2016-02-01 17:53:01 +01:00
Network
Who's merging without compiling?
2016-02-26 12:52:10 +01:00
Rendering
Fixed cubemaps being generated over and over again each frame.
2016-02-25 17:51:40 +01:00
Sound
When using a PlaySoundOnEntity Event, you no longer have to provide the child of an entity as parameter.
2016-02-10 11:15:49 +01:00
CMakeLists.txt
Added static class PerformanceTimer. Changed CMakeLists for engine to include boost timer. Added F2,F3 functions in editor. Added some timing, more to be added
2016-02-16 16:57:46 +01:00