Files
axyz/include/Engine/Sound/EPlaySound.h
T

18 lines
227 B
C++

#ifndef Events_PlaySound_h__
#define Events_PlaySound_h__
#include "Core/EventBroker.h"
#include "Core/Entity.h"
namespace Events
{
struct PlaySound : Event
{
std::string FilePath;
EntityID emitter;
};
}
#endif