17 lines
249 B
C++
17 lines
249 B
C++
#ifndef Events_StopSound_h__
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#define Events_StopSound_h__
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#include "Core/EventBroker.h"
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#include "Core/Entity.h"
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namespace Events
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{
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// Stops a sound emitter, and will also delete it.
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struct StopSound : Event
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{
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EntityID EmitterID;
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};
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}
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#endif |