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4ef76f6c45229cf2ccff382b93c9c324d670b6ab
axyz
/
include
/
Engine
T
History
William Moberg
4ef76f6c45
Merge branch 'master' into Respawning
...
# Conflicts: # resources/Schema/Types/Entity.xsd
2016-03-02 16:51:24 +01:00
..
Collision
Merge remote-tracking branch 'origin/master' into HEAD
2016-03-01 12:11:27 +01:00
Core
Merge branch 'master' into Respawning
2016-03-02 16:51:24 +01:00
Editor
Fixed editor camera speed changing when scrolling on UI elements
2016-03-01 22:47:43 +01:00
GUI
Merge remote-tracking branch 'origin/master' into ResolutionChange
2016-02-19 13:17:31 +01:00
Input
Moved the Dash CoolDown (CoolDownTimer) to the component (DashAbility). Fixed 2 warnings
2016-03-01 17:57:18 +01:00
Network
AmmoPickups and HealthPickups will only spawn on the server. When a ammo pickup is taken the Server will send an Event to that
2016-03-01 17:55:00 +01:00
Rendering
Fixed draw final pass with shided objects having to many if-statments.
2016-03-02 11:59:48 +01:00
Sound
When using a PlaySoundOnEntity Event, you no longer have to provide the child of an entity as parameter.
2016-02-10 11:15:49 +01:00
Common.h
Merge remote-tracking branch 'origin/master' into CoolDeathAnimation
2016-01-25 01:21:15 +01:00
GLM.h
EditorWidgetSystem that takes care of moving widgets around
2016-01-21 10:30:19 +01:00
OpenGL.h
Engine puzzle completed
2015-11-30 17:02:24 +01:00