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5fcd26cd3e4ed2b55f038f56f8245945904d5402
axyz/include/Engine
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History
Jace 5fcd26cd3e Made TriggerSystem make use of Octree
2016-01-27 13:35:16 +01:00
..
Collision
Made TriggerSystem make use of Octree
2016-01-27 13:35:16 +01:00
Core
Made TriggerSystem make use of Octree
2016-01-27 13:35:16 +01:00
Editor
Ignoring interpolation and rendering for local player entities!
2016-01-23 00:40:37 +01:00
GUI
Camera component and RenderQueue changes
2016-01-08 16:21:59 +01:00
Input
Hacked in serverside effects
2016-01-25 11:56:40 +01:00
Network
Network snapshot buffer size increased, needs to be looked over later
2016-01-24 23:05:26 +01:00
Rendering
"Proper" handling of conditional rendering of entities parented to camera or entities that should be hidden from the active local player perspective
2016-01-27 11:36:24 +01:00
Sound
Now calculating the velocity for the listener correctly.
2016-01-15 15:43:20 +01:00
Common.h
Added a stats window
2016-01-18 18:54:57 +01:00
GLM.h
EditorWidgetSystem that takes care of moving widgets around
2016-01-21 10:30:19 +01:00
OpenGL.h
Engine puzzle completed
2015-11-30 17:02:24 +01:00
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