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66c8a17b1700906b563aeb149343f17acba8302e
axyz
/
include
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Engine
T
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viktorljung
66c8a17b17
Merge remote-tracking branch 'origin/master' into Animations
...
# Conflicts: # resources/Schema/Types/Entity.xsd
2016-03-03 23:21:14 +01:00
..
Collision
Merge remote-tracking branch 'origin/master' into HEAD
2016-03-01 12:11:27 +01:00
Core
Merge remote-tracking branch 'origin/master' into Animations
2016-03-03 23:21:14 +01:00
Editor
HACK: Added Activate button for spawners in editor. Right now it includes the event from Game, but SpawnerSystem should probably be moved to Engine.
2016-03-02 22:48:01 +01:00
GUI
Merge remote-tracking branch 'origin/master' into ResolutionChange
2016-02-19 13:17:31 +01:00
Input
fixed
2016-03-03 18:05:10 +01:00
Network
Packet write now only warns when a a packet is huge
2016-03-03 13:29:45 +01:00
Rendering
BlendQueues fully working
2016-03-03 23:20:13 +01:00
Sound
When using a PlaySoundOnEntity Event, you no longer have to provide the child of an entity as parameter.
2016-02-10 11:15:49 +01:00
Common.h
Merge remote-tracking branch 'origin/master' into CoolDeathAnimation
2016-01-25 01:21:15 +01:00
GLM.h
EditorWidgetSystem that takes care of moving widgets around
2016-01-21 10:30:19 +01:00
OpenGL.h
Engine puzzle completed
2015-11-30 17:02:24 +01:00