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71d936f8d1fc86f0e43b4ec8272e60be95724612
axyz/include/Engine
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History
Jace 71d936f8d1 Start of a movement system with collisions against AABBs
2016-01-14 14:54:12 +01:00
..
Collision
Start of a movement system with collisions against AABBs
2016-01-14 14:54:12 +01:00
Core
Start of a movement system with collisions against AABBs
2016-01-14 14:54:12 +01:00
Editor
MAJOR BREAKING CHANGE: EntityID 0 is now a valid entity. Use EntityID_Invalid as sentry for checks!
2016-01-11 14:35:41 +01:00
GUI
Engine puzzle completed
2015-11-30 17:02:24 +01:00
Input
MouseInputHandler
2015-12-12 13:42:46 +01:00
Network
Removed Close method from Client, Server and Network.
2016-01-12 17:47:03 +01:00
Rendering
MAJOR BREAKING CHANGE: EntityID 0 is now a valid entity. Use EntityID_Invalid as sentry for checks!
2016-01-11 14:35:41 +01:00
Sound
Initial directory structure
2015-11-20 15:01:37 +01:00
Common.h
Added an macro IF_DEBUG_IS(x) that executes if run in debug mode, AABB has a check so max and min corners are set properly in debug mode.
2015-12-17 13:31:54 +01:00
GLM.h
Engine puzzle completed
2015-11-30 17:02:24 +01:00
OpenGL.h
Engine puzzle completed
2015-11-30 17:02:24 +01:00
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