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7408da401bbee001fe37b96f60de646abee0ef59
axyz
/
include
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Engine
T
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Jace
7408da401b
Merge pull request
#56
from teamfisk/NormalSpecularMapping
...
Transparency fix and support for Normal and Specular maps
2016-01-27 16:44:10 +01:00
..
Collision
Made CollisionSystem aware of entities
2016-01-27 15:42:50 +01:00
Core
Made entity parser give more useful errors and fixed the errors that were while I was at it
2016-01-27 15:16:59 +01:00
Editor
Ignoring interpolation and rendering for local player entities!
2016-01-23 00:40:37 +01:00
GUI
Camera component and RenderQueue changes
2016-01-08 16:21:59 +01:00
Input
Hacked in serverside effects
2016-01-25 11:56:40 +01:00
Network
Network snapshot buffer size increased, needs to be looked over later
2016-01-24 23:05:26 +01:00
Rendering
Merge remote-tracking branch 'origin/master' into NormalSpecularMapping
2016-01-27 15:41:31 +01:00
Sound
Now calculating the velocity for the listener correctly.
2016-01-15 15:43:20 +01:00
Common.h
Merge remote-tracking branch 'origin/master' into CoolDeathAnimation
2016-01-25 01:21:15 +01:00
GLM.h
EditorWidgetSystem that takes care of moving widgets around
2016-01-21 10:30:19 +01:00
OpenGL.h
Engine puzzle completed
2015-11-30 17:02:24 +01:00