Files
axyz/include/Engine/Network/EPlayerDisconnected.h
T
2016-01-22 10:58:10 +01:00

19 lines
250 B
C++

#ifndef Events_PlayerDisconnected
#define Events_PlayerDisconnected
#include "Core/EventBroker.h"
#include "Core/Entity.h"
namespace Events
{
struct PlayerDisconnected : public Event
{
unsigned int PlayerID;
EntityID Entity;
};
}
#endif