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7943fc7ad688aa4af7bec1193cdc3154ddf1783a
axyz
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src
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Engine
T
History
Jocke
7943fc7ad6
Hot fix: Infinite loop when a player disconnected from the server.
2016-03-03 18:14:33 +01:00
..
Collision
Only do physics and collision calculations on the clients side, and only for their own entity.
2016-03-03 11:39:00 +01:00
Core
EntityFile now releases EntityXMLFile after processing.
2016-03-02 20:01:18 +01:00
Editor
Updated all uses of EntityXMLFile to use the new EntityFile to load entities into a world.
2016-03-02 20:12:59 +01:00
GUI
Merge remote-tracking branch 'origin/master' into ResolutionChange
2016-02-19 13:17:31 +01:00
Input
Fixes
#66
warnings
2016-02-01 17:53:01 +01:00
Network
Hot fix: Infinite loop when a player disconnected from the server.
2016-03-03 18:14:33 +01:00
Rendering
"Fixed" this crash in debug. The attachment vector is sometimes empty! @Tleety
2016-03-02 19:49:54 +01:00
Sound
When using a PlaySoundOnEntity Event, you no longer have to provide the child of an entity as parameter.
2016-02-10 11:15:49 +01:00
CMakeLists.txt
Added static class PerformanceTimer. Changed CMakeLists for engine to include boost timer. Added F2,F3 functions in editor. Added some timing, more to be added
2016-02-16 16:57:46 +01:00