Files
axyz/include/Engine/Sound/EPlayBackgroundMusic.h
T
2016-01-14 13:54:38 +01:00

18 lines
308 B
C++

#ifndef Events_PlayBackgroundMusic_h__
#define Events_PlayBackgroundMusic_h__
#include <string>
#include "Core/Entity.h"
#include "Core/Event.h"
namespace Events
{
// Play a sound that will be heared the same anywhere
struct PlayBackgroundMusic : public Event
{
std::string FilePath = "";
};
}
#endif