Files
axyz/include/Engine/Sound/EPlayBackgroundMusic.h
T

18 lines
255 B
C++

#ifndef Events_PlayBackgroundMusic_h__
#define Events_PlayBackgroundMusic_h__
#include <string>
#include "Core/Entity.h"
#include "Core/Event.h"
namespace Events
{
struct PlayBackgroundMusic : public Event
{
std::string FilePath = "";
};
}
#endif