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9c08c351b80197fd485e438b175a8293e681686d
axyz/include/Engine
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viktorljung 224e95f34a Fixed BoneAttachment component and optimized animation code a bit
2016-02-10 20:45:24 +01:00
..
Collision
Merge remote-tracking branch 'origin/master' into Animations
2016-02-10 14:13:08 +01:00
Core
Nitpicks.
2016-02-09 17:19:39 +01:00
Editor
Fixes #66 warnings
2016-02-01 17:53:01 +01:00
GUI
Camera component and RenderQueue changes
2016-01-08 16:21:59 +01:00
Input
Started refactoring. Put player walk logic in a designated sound system.
2016-02-05 16:39:23 +01:00
Network
Fixed warnings associated with Network.cpp, Client.cpp, Server.cpp and Packet.cpp.
2016-02-02 13:26:15 +01:00
Rendering
Fixed BoneAttachment component and optimized animation code a bit
2016-02-10 20:45:24 +01:00
Sound
When using a PlaySoundOnEntity Event, you no longer have to provide the child of an entity as parameter.
2016-02-10 11:15:49 +01:00
Common.h
Merge remote-tracking branch 'origin/master' into CoolDeathAnimation
2016-01-25 01:21:15 +01:00
GLM.h
EditorWidgetSystem that takes care of moving widgets around
2016-01-21 10:30:19 +01:00
OpenGL.h
Engine puzzle completed
2015-11-30 17:02:24 +01:00
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