Files
axyz/include/Engine/Sound/EPlayQueueOnEntity.h
T
2016-02-08 13:59:35 +01:00

19 lines
281 B
C++

#ifndef Events_PlayQueueOnEntity_h__
#define Events_PlayQueueOnEntity_h__
#include "../Core/Event.h"
#include "../Core/EntityWrapper.h"
namespace Events
{
struct PlayQueueOnEntity : public Event
{
EntityWrapper Emitter;
std::vector<std::string> FilePaths;
};
}
#endif